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Autodesk maya 2014 extension
Autodesk maya 2014 extension












autodesk maya 2014 extension
  1. #AUTODESK MAYA 2014 EXTENSION GENERATOR#
  2. #AUTODESK MAYA 2014 EXTENSION SOFTWARE#
  3. #AUTODESK MAYA 2014 EXTENSION WINDOWS 8#
  4. #AUTODESK MAYA 2014 EXTENSION PROFESSIONAL#

Professional indie game makers, introduces a series of rich new features and integrations that helpĪdvance the 3D content creation process for indie game development.

#AUTODESK MAYA 2014 EXTENSION SOFTWARE#

Maya LT 2015, the latest iteration of Autodesk’s cost-effective 3D animation and modeling software for

#AUTODESK MAYA 2014 EXTENSION WINDOWS 8#

The release also has advanced interoperability with Maya 2015, an enhanced textureĮxport and updating workflow, new caliper tool and support for Intel HD graphics 4000 onĬompatible Windows 8 operating system hybrid tablet/PCs Īutodesk Softimage 2015* software helps streamline 3D asset creation and management withĪlembic caching, enhancements to the ICE platform and animatable weight maps in Syflex cloth.Īutodesk Maya LT 2015 Software Streamlines Indie Game Development Sculpt Layer and Paint Layer groups for organizing and identifying particular layers in complex In MotionBuilder, Animatable Depth of Field and Follow Focus camera options to recreateĮlements of real-world cinematography, a robust content library with 100 commonly requiredĬharacter animations in the Autodesk FBX®įormat and flexible marker assignment to adjustĪutodesk Mudbox 2015 software boasts streamlined mesh refinement for retopologizing and new Scripting support – a highly requested user feature for pipeline integration Īutodesk MotionBuilder 2015 provides several features that advance motion capture workflowĪccessibility such as: a new plug-in for Microsoft Kinect to help capture body movements for use Manage large scenes ActiveShade support for the NVIDIA mental ray renderer and new Python

autodesk maya 2014 extension

Viewport performance optimizations a redesigned scene explorer to make it easier for artists to Node-based visual interface that allows game artists and programmers to more easily createĪdvanced HLSL viewport shaders point cloud dataset support for reality capture workflows new Performance, ease-of-use and management of complex scenes. Interface for shader programing support for Pixar’s OpenSubdiv libraries enhanced polygonĪutodesk 3ds Max 2015 software has been extended and redesigned to help improve Geodesic Voxel Binding method for skinning characters ShaderFX, a new node-based visual

#AUTODESK MAYA 2014 EXTENSION GENERATOR#

Primitive Generator for the easy creation of richly detailed geometry such as hair, fur, and foliage Simulation and rendering tasks, initially applied to near photorealistic liquids XGen Arbitrary Procedural effects platform which provides an extensible, artist-friendly workflow for complex Today Autodesk announced the annual refresh of almost all of their game related technologies including Maya and Maya LT, Max, MotionBuilder, Mudbox and Softimage.įrom the official press release here are the major new features for each product:Īutodesk Maya 2015 software adds new capabilities to the toolset such as the new Bifrost With the XGen Arbitrary Primitive Generator for creating hair, fur, feathers, grass, foliage, and other instanced data a new retopology toolset new robust and efficient Boolean operations and enhancements to the Bullet physics plug-in, the Extension for Maya 2014 delivers increased productivity to modelers, animators, and effects artists.With GDC going on it’s no surprise to hear a number of product announcement. The Extension for Autodesk® Maya® 2014 software brings you the power of some of the industry’s best technology, with new tools and enhancements that help you more easily create the complex, high-quality assets required by today’s demanding productions. RAW Paste Data Autodesk Maya 2014 Extension – Win/Mac/Linux – XFORCE The rendered effect can be previewed interactively in the Maya Viewport 2.0 hardware-accelerated display you can control the appearance and behavior of the primitives by setting attributes, painting maps, creating expressions, or using the included XGroom interactive grooming toolset long hair can be controlled by creating guide hairs, which can be simulated using the Maya nHair toolset. With geometry created procedurally at render time, XGen enables you to handle large amounts of instanced data that would slow down a system if loaded in memory.

autodesk maya 2014 extension

XGen enables you to generate curves, spheres, and custom geometry on the surface of polygon meshes in order to create and groom hair, fur, and feathers on characters, and quickly populate large landscapes with grass, foliage, trees, rocks, and debris trails. With the extension for Maya 2014, you get access to the XGen Arbitrary Primitive Generator technology used by Walt Disney Animation Studios in the hit animated films Tangled, and Bolt, and by Pixar Animation Studios in Toy Story 3.














Autodesk maya 2014 extension